Dynablocks became known as ROBLOX — an acronym for the words “Robot” and “Blocks” (Robot = Ro and Blocks = Blox. He preferred to add the x) — in 2005. The website for the massively multiplayer online game was officially launched on February 27, 2006 for young gamers.
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Dynablocks became known as ROBLOX — an acronym for the words “Robot” and “Blocks” (Robot = Ro and Blocks = Blox. He preferred to add the x) — in 2005. The website for the massively multiplayer online game was officially launched on February 27, 2006 for young gamers .
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- local lol = Instance.new('Tool',p.Backpack)
- lol.TextureId ='http://www.roblox.com/asset?id=130093050'
- lol2.Name ='Handle'
- lol3.MeshId ='http://www.roblox.com/asset?id=130099641'
- lol3.TextureId ='http://www.roblox.com/asset?id=130093033'
- lol4.Color = Color3.new(0,255,255)
- local lol5 = Instance.new('Sound',lol2)
- lol5.SoundId ='http://www.roblox.com/asset?id=130113322'
- lol6.Name ='Reload'
- lol6.SoundId ='http://www.roblox.com/asset?id=130113370'
- lol7.Name ='HitFade'
- lol7.SoundId ='http://www.roblox.com/asset?id=130113415'
- --| Constants |--
- local SHOT_TIME =1
- local NOZZLE_OFFSET = Vector3.new(0,0.4,-1.1)
- -----------------
- -----------------
- local PlayersService = Game:GetService('Players')
- local Handle = Tool:WaitForChild('Handle')
- local FireSound = Handle:WaitForChild('Fire')
- local HitFadeSound = Handle:WaitForChild('HitFade')
- local PointLight = Handle:WaitForChild('PointLight')
- local Character =nil
- local Player =nil
- local BaseShot =nil
- -----------------
- -----------------
- -- Returns a character ancestor and its Humanoid, or nil
- if subject and subject ~= Workspace then
- local humanoid = subject:FindFirstChild('Humanoid')
- return subject, humanoid
- return FindCharacterAncestor(subject.Parent)
- end
- end
- -- Removes any old creator tags and applies new ones to the specified target
- while target:FindFirstChild('creator')do
- end
- local creatorTag = Instance.new('ObjectValue')
- creatorTag.Name ='creator'--NOTE: Must be called 'creator' for website stats
- local iconTag = Instance.new('StringValue')
- iconTag.Name ='icon'
- iconTag.Parent = creatorTag
- DebrisService:AddItem(creatorTag,4)
- -- Returns all objects under instance with Transparency
- localfunction GetTransparentsRecursive(instance, partsTable)
- for _, child inpairs(instance:GetChildren())do
- table.insert(partsTable, child)
- GetTransparentsRecursive(child, partsTable)
- return partsTable
- local selectionBox = Instance.new('SelectionBox')
- selectionBox.Color = BrickColor.new('Toothpaste')
- return selectionBox
- local light = PointLight:Clone()
- light.Parent = instance
- localfunction FadeOutObjects(objectsWithTransparency, fadeIncrement)
- local lastObject =nil
- object.Transparency = object.Transparency + fadeIncrement
- end
- until lastObject.Transparency >=1ornot lastObject
- localfunction Dematerialize(character, humanoid, firstPart)
- for _, child inpairs(character:GetChildren())do
- child.Anchored =true
- elseif child:IsA('LocalScript')or child:IsA('Script')then
- end
- local firstSelectionBox = SelectionBoxify(firstPart)
- wait(0.05)
- for _, part inpairs(parts)do
- table.insert(selectionBoxes, SelectionBoxify(part))
- end
- local objectsWithTransparency = GetTransparentsRecursive(character)
- DebrisService:AddItem(character,2)
- local fadeIncrement =0.05
- FadeOutObjects({firstSelectionBox}, fadeIncrement)
- character:Destroy()
- end)
- end
- localfunction OnTouched(shot, otherPart)
- local character, humanoid = FindCharacterAncestor(otherPart)
- if character and humanoid and character ~= Character then
- if shot then
- local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name)
- hitFadeSound.Parent = humanoid.Torso
- end
- end
- end
- Character = Tool.Parent
- Player = PlayersService:GetPlayerFromCharacter(Character)
- if Tool.Enabled and Humanoid.Health >0then
- local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET)
- local shotCFrame = CFrame.new(firingPoint, Humanoid.TargetPoint)
- local laserShotClone = BaseShot:Clone()
- laserShotClone.CFrame = shotCFrame +(shotCFrame.lookVector *(BaseShot.Size.Z /2))
- bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED
- laserShotClone.Touched:connect(function(otherPart)
- end)
- laserShotClone.Parent = Tool
- wait(0.6)-- FireSound length
- ReloadSound:Play()
- end
- --| Script Logic |--
- BaseShot.Name ='Effect'
- BaseShot.Size = Vector3.new(0.2,0.2,3)
- BaseShot.BrickColor = BrickColor.new('Toothpaste')
- Light(BaseShot)
- Tool.Unequipped:connect(OnUnequipped)