Welcome to the Vehicle Simulator Wiki, that is run by Vehicle Simulator Community! What is Vehicle Simulator? ROBLOX Vehicle Simulator is a one of a kind driving game on the popular online platform ROBLOX. You have unlimited choices as what to do, you can have races, host car shows, fly planes or even go on Yacht cruises! See full list on vehicle-simulator-roblox.fandom.com. Shader mods have been one of the most popular and only mods to have been made for Roblox. These mods give the user the opportunity to add more adjustable visual effects that are not available in stock Roblox. The effects are oftentimes manipulable through a GUI. 1 How to use 1.1 Installing 1.2 Things to keep in mind 1.3 Useful Links 2 Gallery There are many shader mods. The two most popular.
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Enjoy your time in this giant city packed with unique vehicles, stunt objects, and many secrets. Customize your vehicles, race your friends, or just cruise around, this world is your world. There are 55+ unique vehicles, each one with it's unique handling stats and feel. There are land, water and air vehicles.
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- -- Instances:
- local VehicleSimulatorFuhaxor = Instance.new('ScreenGui')
- local Open = Instance.new('TextButton')
- local BeautyA = Instance.new('Frame')
- local BeautyB = Instance.new('Frame')
- local Torque = Instance.new('TextButton')
- local TptoCrate = Instance.new('TextButton')
- local NST = Instance.new('TextBox')
- local NitroForce = Instance.new('TextButton')
- local Speed = Instance.new('TextButton')
- local CrateESP = Instance.new('TextButton')
- local GiveAllPerks = Instance.new('TextButton')
- local JumpHeight = Instance.new('TextButton')
- local AutoFarm = Instance.new('TextButton')
- local BrakingT = Instance.new('TextBox')
- VehicleSimulatorFuhaxor.Name = 'Vehicle Simulator'
- VehicleSimulatorFuhaxor.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenFrame.Name = 'OpenFrame'
- OpenFrame.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
- OpenFrame.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
- OpenFrame.Size = UDim2.new(0, 69, 0, 27)
- Main.Visible = true
- end)
- Open.Name = 'Open'
- Open.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
- Open.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
- Open.Font = Enum.Font.Cartoon
- Open.TextColor3 = Color3.new(1, 1, 1)
- Main.Parent = VehicleSimulatorFuhaxor
- Main.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- Main.Position = UDim2.new(0.376574308, 0, 0.178571433, 0)
- Main.Visible = false
- BeautyA.Parent = Main
- BeautyA.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BeautyA.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- BeautyA.Size = UDim2.new(0, 439, 0, 25)
- Name.Name = 'Name'
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BorderSizePixel = 0
- Name.Size = UDim2.new(0, 154, 0, 25)
- Name.Text = 'Vehicle Simulator'
- Name.TextSize = 20
- BeautyB.Name = 'BeautyB'
- BeautyB.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BeautyB.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- BeautyB.Position = UDim2.new(0, 0, 0.91366905, 0)
- Credit.Parent = BeautyB
- Credit.BackgroundTransparency = 1
- Credit.Size = UDim2.new(0, 439, 0, 24)
- Credit.Text = '
- Credit.TextSize = 16
- Torque.Name = 'Torque'
- Torque.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Torque.Position = UDim2.new(0.679532647, 0, 0.169338807, 0)
- Torque.Font = Enum.Font.Cartoon
- Torque.TextColor3 = Color3.new(1, 1, 1)
- Torquet.Parent = Torque
- Torquet.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Torquet.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- Torquet.Font = Enum.Font.Cartoon
- Torquet.TextColor3 = Color3.new(0, 0, 0)
- Torquet.TextWrapped = true
- TptoCrate.Name = 'TptoCrate'
- TptoCrate.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- TptoCrate.Position = UDim2.new(0.0262044966, 0, 0.165741712, 0)
- TptoCrate.Font = Enum.Font.Cartoon
- TptoCrate.TextColor3 = Color3.new(1, 1, 1)
- NitroSpeed.Parent = Main
- NitroSpeed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NitroSpeed.Position = UDim2.new(0.346034855, 0, 0.169338807, 0)
- NitroSpeed.Font = Enum.Font.Cartoon
- NitroSpeed.TextColor3 = Color3.new(1, 1, 1)
- NitroSpeed.TextSize = 13
- NST.Parent = NitroSpeed
- NST.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NST.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- NST.Font = Enum.Font.Cartoon
- NST.TextColor3 = Color3.new(0, 0, 0)
- NST.TextWrapped = true
- TeleportToCar.Name = 'TeleportToCar'
- TeleportToCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- TeleportToCar.Position = UDim2.new(0.026204519, 0, 0.332408428, 0)
- TeleportToCar.Font = Enum.Font.Cartoon
- TeleportToCar.TextColor3 = Color3.new(1, 1, 1)
- TeleportToCar.TextSize = 20
- NitroForce.Parent = Main
- NitroForce.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NitroForce.Position = UDim2.new(0.346034855, 0, 0.336005569, 0)
- NitroForce.Font = Enum.Font.Cartoon
- NitroForce.TextColor3 = Color3.new(1, 1, 1)
- NitroForce.TextWrapped = true
- NFT.Name = 'NFT'
- NFT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NFT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- NFT.Font = Enum.Font.Cartoon
- NFT.TextColor3 = Color3.new(0, 0, 0)
- NFT.TextWrapped = true
- Speed.Name = 'Speed'
- Speed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Speed.Position = UDim2.new(0.679532647, 0, 0.336005569, 0)
- Speed.Font = Enum.Font.Cartoon
- Speed.TextColor3 = Color3.new(1, 1, 1)
- SpeedBind.Parent = Speed
- SpeedBind.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- SpeedBind.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- SpeedBind.Font = Enum.Font.Cartoon
- SpeedBind.TextColor3 = Color3.new(0, 0, 0)
- SpeedBind.TextWrapped = true
- CrateESP.Name = 'CrateESP'
- CrateESP.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- CrateESP.Position = UDim2.new(0.0262044966, 0, 0.748543978, 0)
- CrateESP.Font = Enum.Font.Cartoon
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- SuperCar.Parent = Main
- SuperCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- SuperCar.Position = UDim2.new(0.355146468, 0, 0.748544037, 0)
- SuperCar.Font = Enum.Font.Cartoon
- SuperCar.TextColor3 = Color3.new(1, 1, 1)
- GiveAllPerks.Parent = Main
- GiveAllPerks.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- GiveAllPerks.Position = UDim2.new(0.695478082, 0, 0.748543978, 0)
- GiveAllPerks.Font = Enum.Font.Cartoon
- GiveAllPerks.TextColor3 = Color3.new(1, 1, 1)
- Close.Parent = Main
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.935208917, 0, -0.00128471851, 0)
- Close.Font = Enum.Font.SourceSans
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.MouseButton1Down:connect(function()
- Main.Visible = false
- JumpHeight.Parent = Main
- JumpHeight.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- JumpHeight.Position = UDim2.new(0.346034855, 0, 0.497876078, 0)
- JumpHeight.Font = Enum.Font.Cartoon
- JumpHeight.TextColor3 = Color3.new(1, 1, 1)
- JumpHeight.TextSize = 15
- JHT.Parent = JumpHeight
- JHT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- JHT.Position = UDim2.new(1.08955193, 0, 0, 0)
- JHT.Font = Enum.Font.Cartoon
- JHT.TextColor3 = Color3.new(0, 0, 0)
- JHT.TextWrapped = true
- AutoFarm.Name = 'AutoFarm'
- AutoFarm.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- AutoFarm.Position = UDim2.new(0.0262044966, 0, 0.496676952, 0)
- AutoFarm.Font = Enum.Font.Cartoon
- AutoFarm.TextColor3 = Color3.new(1, 1, 1)
- Braking.Parent = Main
- Braking.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Braking.Position = UDim2.new(0.679532647, 0, 0.494278967, 0)
- Braking.Font = Enum.Font.Cartoon
- Braking.TextColor3 = Color3.new(1, 1, 1)
- Braking.TextSize = 23
- BrakingT.Parent = Braking
- BrakingT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BrakingT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- BrakingT.Font = Enum.Font.Cartoon
- BrakingT.TextColor3 = Color3.new(0, 0, 0)
- BrakingT.TextWrapped = true
- local vehicle = workspace.Vehicles:getChildren()
- if vehicle[i]:findFirstChild('owner') then
- if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
- end
- end
- local waitTime = 3 --This will be the time it takes (seconds) until your car resets. See line 37
- local hint = Instance.new('Hint', Workspace) hint.Text = 'Vehicle Simulator Autofarm loading...'
- local go = true
- function findVehicle() --Finds your vehicle
- while not found do --Loops until your vehicle has been found
- local vehicles = Workspace.Vehicles:getChildren()
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
- found = true --Setting found to true so loop breaks
- vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
- vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
- vehStats.Torque.Value = 60000
- vehStats.SteeringRadiusConstant.Value = 120000000
- elseif vehicles[i + 1] nil and not found then
- hint.Text = 'Please spawn and enter your vehicle!' --Your vehicle does not exist in the Workspace
- end
- wait(1) --Waiting before checking again so we don't crash
- wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- function farm() --This is where the magic happens :)
- hint.Text = 'Finished loading! Autofarm initialized...FAST,TELEPORT,WIN v2'
- while wait(waitTime) do --Waits x seconds before resetting car
- vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
- game:GetService'VirtualUser':SetKeyUp('w') --Resets W key
- game:GetService'VirtualUser':SetKeyDown('w') --Presses W key to go forward
- end
- while go do
- if not pcall(farm()) then --Calls farm function & checks for errors
- found = false --If it errors, it sets found to false and continues looking for your vehicle.
- end
- end)
- SuperCar.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = 10000
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- myCar.Handling.Nitro.NitroSpeed.Value = 100000
- myCar.Handling.Braking.Value = 100000
- myCar.Handling.TurboJump.TurboJumpHeight.Value = 25
- findCar()
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- findCar()
- end)
- NitroSpeed.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroSpeed.Value = NST.Text
- findCar()
- end)
- JumpHeight.MouseButton1Down:connect(function()
- myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text
- findCar()
- end)
- GiveAllPerks.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.UserId = 1099580
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- if crates3[i]:findFirstChild('BoxHandleAdornment') then
- crates3[i]:findFirstChild('BoxHandleAdornment'):Remove()
- local a = Instance.new('BoxHandleAdornment',crates3[i])
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Transparency = 0.5
- a.Adornee = crates3[i]
- local b = Instance.new('BoxHandleAdornment',crates3[i])
- b.Color3 = Color3.fromRGB(0,0,255)
- b.AlwaysOnTop = true
- b.ZIndex = 1
- end
- end
- end
- end
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- end
- end
- end
- end
- TeleportToCar.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)