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How To Hack Roblox Apocalypse Rising
Hack Para Roblox Apocalypse Rising
- -- Credits to the owner
- local espcolor = Color3.fromRGB(140, 69, 102)
- local gui_hide_button = {Enum.KeyCode.LeftControl, 'h'}
- local lplr = game:GetService('Players').LocalPlayer
- local TeamBased = true ; local teambasedswitch = 'o'
- aimbothider = false; aimbothiderspeed = .5
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, 'z'}
- local abs = math.abs
- local canaimat = true
- local ver = '2'
- local BetterDeathCount = true
- local switch = false
- local aimatpart = nil
- local Move = Instance.new('Frame')
- local EspStatus = Instance.new('TextLabel')
- local st1_2 = Instance.new('TextLabel')
- local Name = Instance.new('TextLabel')
- Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui')
- local gotstring = 0
- gotstring = gotstring+666
- local randomstring = {'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'g', 'k', 'l', 'm', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
- '?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?', '`', '$',
- local counting123 = 0
- counting123 = i
- do
- for i = 3, math.random(1,100) do
- if oneortwo 2 then
- str = str..'..randomstring[math.random(1, counting123)]
- math.randomseed(i+tick()+gotstring)
- str = str..'..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- local isonmovething = false
- local mousedown = false
- Move.Draggable = true
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BorderSizePixel = 0
- Move.Size = UDim2.new(0.2, 0, 0.0320388414, 0)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- end)
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- mouse.Button1Up:connect(function()
- end)
- mouse.Move:Connect(function()
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end)
- Main.Name = getrandomstring()
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- EspStatus.Parent = Main
- EspStatus.BackgroundTransparency = 1
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Text = 'Press T to update Esp'
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextSize = 14
- st1.Parent = Main
- st1.BackgroundTransparency = 1
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Text = 'Press '..aimkey..' to lock on a person inside ur view'
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextSize = 14
- st1_2.Parent = Main
- st1_2.BackgroundTransparency = 1
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Text = 'Press L to enable esp loop. Press Y to disable/enable aimbot hider'
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextSize = 14
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' off'
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Text = 'Press O to change team based mode'
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextSize = 14
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.TextScaled = true
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Text = 'Team Based: '..tostring(TeamBased)
- espstatustext.Name = getrandomstring()
- espstatustext.Text = 'Esp loop :'..tostring(autoesp)
- local hide = Instance.new('TextButton')
- hide.BackgroundTransparency = 1
- hide.TextWrapped = true
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Parent = Move
- Name.Parent = Move
- Name.BackgroundTransparency = 1
- Name.Font = Enum.Font.Arial
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextSize = 14
- Name.TextXAlignment = Enum.TextXAlignment.Left
- scr.Size = Main.Size
- scr.ScrollBarThickness = 0
- scr.Name = getrandomstring()
- Main.Position = UDim2.new(0,0,0,0)
- scr.Parent = Move
- Move.Active = true
- -- Scripts:
- hide.MouseButton1Click:Connect(function()
- hided = true
- else
- Main:TweenPosition(startpos)
- end)
- local numb = tonumber(aimbothiderbox.Text)
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- if numb ~= nil then
- if aimbothider true then
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' on'
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' off'
- else
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' on'
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' off'
- end
- local plrsforaim = {}
- Gui.ResetOnSpawn = false
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- Gui.Parent = game:GetService('CoreGui')
- local espforlder
- pcall(function()
- if espforlder then
- espforlder = Instance.new('Folder')
- espforlder.Parent = game.Workspace.CurrentCamera
- espforlder = Instance.new('Folder')
- espforlder.Parent = game.Workspace.CurrentCamera
- for i, v in pairs(espforlder:GetChildren()) do
- end
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- if not e then
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA('BasePart') and p.Name ~= 'HumanoidRootPart' then
- local urmom = Instance.new('BoxHandleAdornment')
- urmom.AlwaysOnTop = true
- urmom.Size = p.Size
- urmom.Name = tick()..' Ur mom has big gay'
- urmom.Parent = fold
- end
- plr.Character.Humanoid.Died:Connect(function()
- end)
- end
- local e = espforlder:FindFirstChild(plr.Name)
- local fold = Instance.new('Folder', espforlder)
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA('BasePart') and p.Name ~= 'HumanoidRootPart' then
- local urmom = Instance.new('BoxHandleAdornment')
- urmom.AlwaysOnTop = true
- urmom.Size = p.Size
- urmom.Name = tick()..' Ur mom has big gay'
- urmom.Parent = fold
- end
- fold:Destroy()
- end
- end
- end)
- local uis = game:GetService('UserInputService')
- local hided2 = false
- if a 't' then
- f.addesp()
- elseif a gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- hided2 = true
- if espforlder then
- end
- else
- hided2 = false
- elseif a 'u' then
- mouselock = true
- mouselock = false
- elseif a 'y' then
- aimbothider = true
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' on'
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' off'
- else
- aimbothider = false
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' on'
- aimbothiderbox.Text = 'Speed :'..tostring(aimbothiderspeed)..' off'
- end
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- elseif a 'l' then
- autoesp = true
- autoesp = false
- elseif a Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- Aim_Assist = false
- else
- end
- if a 'j' then
- mouse.Target:Destroy()
- end
- if switch false then
- else
- if aimatpart ~= nil then
- end
- elseif a teambasedswitch then
- TeamBased = false
- teambasedstatus.Text = 'Team Based: '..tostring(TeamBased)
- TeamBased = true
- teambasedstatus.Text = 'Team Based: '..tostring(TeamBased)
- elseif a aimkey then
- local maxangle = math.rad(20)
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if plr.Team.Name ~= lplr.Team.Name then
- if an < maxangle then
- aimatpart = plr.Character.Head
- end
- local an = checkfov(plr.Character.Head)
- maxangle = an
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart and aimatpart old then
- end
- end
- aimatpart = nil
- delay(1.1, function()
- end)
- end
- local x1, y1, z1 = p0:ToOrientation()
- local x2, y2, z2 = cf:ToOrientation()
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- if part then
- if aimbothider true or Aim_Assist true then
- cam.CFrame = cam.CFrame:Lerp(CFrame.new(cam.CFrame.p, part.CFrame.p), aimbothiderspeed)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- return angle
- pcall(function()
- while wait(.4) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- local minangle = math.rad(5.5)
- local function gg(plr)
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- raycasted = true
- if raycasted true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- if an < minangle then
- lastpart = plr.Character.Head
- end
- end)
- if TeamBased then
- gg(plr)
- else
- end
- if lastpart then
- aimatpart.Parent.Humanoid.Died:Connect(function()
- aimatpart = nil
- end)
- end
- end
- end)
- local oldheadpos
- game:GetService('RunService').RenderStepped:Connect(function()
- espstatustext.Text = 'Esp loop :'..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- aimatpart = nil
- end
- oldheadpos = lastaimapart.CFrame.p
- if aimatpart.Parent plrs.LocalPlayer.Character then
- end
- pcall(function()
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- --print(obj:GetFullName())
- if not obj or dist > 6 then
- --print('ooof')
- canaimat = false
- canaimat = true
- end
- end
- end
- delay(0, function()
- if autoesp true then
- f.addesp()
- end
- end)
- end)